Guisarmes & Golems

Religious Items

Item City Rural Enc (items)
Bell, brass 5sp 10sp
Bird, Sacrificial 10sp 5sp 1
Bird, Divinatory 25sp 20sp 1
Charm, minor 25sp 50sp
Ghostpowder 125sp 100sp*
Holy symbol, silver 25sp 50sp 1
Holy symbol, steel 10sp 10sp 1
Holy symbol, wood 1sp 1cp 1
Holy water, vial 25sp 25sp #3
Holy Water of Utan 10sp 25sp 1
Incense, 12 pieces 3sp 5sp 1
Prayer Beads 7sp 10sp
Prayercloth, Clan 50sp 50sp
Prayercloth, Personal 5sp 5sp
Relic, Questionable 100sp 1
Spiritmask, Chlendi 40sp 50sp* 1
Talisman, Mindat, Basic 100sp 250sp
Travel Idols, clay 10sp 15sp 1
Travel Idols, gold 300sp 1

Herbs

Item City Rural Enc (items)
Belladona 1sp 5cp  
Garlic 3cp 1cp  
Goldenrod 10sp 5cp  
Smoking Herbs, Normal 5cp 1sp  
Smoking Tobacco 3cp 1cp  
Wolvesbane 10sp 1sp  
Cinnamon (etc,1lb) 10sp 20sp 1
Saffron (1lb) 50sp 1
Vial of mithridate 1000sp #3
Healing poultice varies varies 1

Talisman, Mindat: Creation of Talismans is an essential element of Mindat magical traditions, crafted from clay and copper. Talismans are message in quality (likelihood of effect) and efficacy (power of effect). Talismans protect a single specific spell or effect, determined at creation time. After a successful use, the talisman crumbles.

Basic: Allows +2 to saving throws versus the effort Less: Allows +4 to saving throws versus the effort Supreme: Allows a reroll of a failed saving throw versus the effort

Temple Services & Magic

Magic