Guisarmes & Golems

Armor

Armor Rural City AC Max Move Availability Enc (coin) Enc (slot) Notes
Breast & Back - 75 4 90’ Common 300 1 point  
Buff Coat 30 15 1 120’ Common 100 1 (item)  
Brigandine - 80 3 120’ Common 350 1 point  
Codpiece, mundane - 5 0 120’ Common 0  
Hides / Fur 10 15 2 90’ Common 200 1 point  
Lamellar, Steel - 125 6 90’ Common 300 2 points  
Leather, Cuir Bouilli 20 20 2 120’ Common 120 1 (item)  
Leather, Studded 25 25 3 90’ Common 200 1 (item)  
Maile, Hauberk - 100 5 90’ Common 300 1 point  
Maile, Plated - 800 7 60’ Common 450 2 points  
Pitch Jacket 3 3 1 120’ Common 150 1 (item)  
Shields:                
– Buckler 20 8 +1 N/A Common 25 1 (item) Can hold torch in shield hand
– Large - 20 +2 N/A Common 100 1 (item)  
– Nog Coverage - 100 +1 N/A Common N/A n/a Includes Standard Nog
– Small 15 10 +1 N/A Common 50 1 (item) Splintering only reduces damage to 1hp
– Small wood 3 5 +1 N/A Common 30 1 (item) Splintering only reduces damage to 1hp
– Standard 20 15 +1 N/A Common 80 1 (item)  

Helmets

Helmets Rural City AC Availability Encumbrance Enc (coin) Enc (slot) Notes
Armored Mask, Steel 20       (5)   +1 Save
Helmet, Kettle 20 10 +1     (5)   +1 Save
Helmet, Lobster-tail 50 25 +1     (10)   +2 Save
Helmet, Sallet 30 15 +1     (10)   +2 Save
Skullcap, Metal 10 5 -     (5)   +1 Save

Armor Descriptions

Unsorted Items

Armor and Protective Items Cost AC
Arming Doublet 20 1
Padded Gambeson 10 1
Nogshield    
Codpiece, mundane 1 0

Cultural Armor Preferences

Full Reference
Notes below:

Argaevaligne, Maetah Tribes, and the North

Traditional Chlendi Lands and Ramush

Minkush Valley, Southern Coast, and Eskla Communities

Ghikarn and Heteri Communities

Mindat

Other Areas